![]() ![]() At the time, Minecraft had not yet been ported to Xbox, so DigitalDNA Games created this mess of a game to try and steal the Minecraft audience who just couldn’t wait for it to be ported and had to have it RIGHT NOW (like that annoying Geico commercial which in this case tends to be pretty accurate). At the small price of $1.00 on Xbox, CastleMiner Z became the go-to game to hold those people over while they awaited Mojang to port Minecraft.ĭue to the reason this game was even made, it came to me as a shock when it was not only ported to PC, but also greenlit by the Steam community. While on the topic of PC, let’s talk about the PC port, shall we? For something that took two years to finish, the PC port is simply terrible. The entire menu is full of Xbox controller prompts, even when I am not using an Xbox controller. The keys are not changeable, which is always annoying to me in any PC game. The menu mentions that in hard mode when you die, you lose everything. ![]() It also mentions when you die in easy mode, you lose nothing.
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